Details

Title: Real games: what's legitimate and what's not in contemporary video games
Creators: Consalvo Mia; Paul Christopher A.
Organization: IEEE Xplore (Online Service); MIT Press
Imprint: Cambridge, Massachusetts London, England: MIT Press, 2019
Collection: Электронные книги зарубежных издательств; Общая коллекция
Subjects: Video games — History; Video games — Design; Video games — Social aspects; Video games industry — History; Вычислительные машины электронные — Применение; компьютерные игры; MIT Press eBooks Library
UDC: 004.9
LBC: 77.563.4
Document type: Other
File type: Other
Language: English
Rights: Доступ по паролю из сети Интернет (чтение, печать)
Record key: 8856153

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Annotation

How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.

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