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Annotation
""This book examines the recent advancement of simulation technology and explores the innovative ways that advanced simulation programs are used to enhance and transform teaching and learning"--Provided by publisher"--.
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Table of Contents
- Cover
- Title Page
- Copyright Page
- Book Series
- Editorial Advisory Board
- Table of Contents
- Detailed Table of Contents
- Preface
- Chapter 1: A Strategic Overview and Vision of Simulation-Based Education in Healthcare in England
- Chapter 2: Using Simulation in Radiographic Science Education
- Chapter 3: Enabling Training in Orthodontics Through Mobile Augmented Reality
- Chapter 4: Creating a Computer Simulation with Ill-Structured Problems for Physical Therapists in the Acute Care Setting
- Chapter 5: Simulations in Business Education
- Chapter 6: The Use of Discrete-Event Simulation for Business Education
- Chapter 7: Designing a Minecraft Simulation Game for Learning a Language Through Knowledge Co-Construction
- Chapter 8: Using a 3D Simulation for Teaching Functional Skills to Students with Learning, Attentional, Behavioral, and Emotional Disabilities
- Chapter 9: Teaching About Terrorism Through Simulations
- Chapter 10: Shaping an Evaluation Framework for Simulations
- Compilation of References
- About the Contributors
- Index
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