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Title Digital multimedia: concepts, methodologies, tools, and applications
Organization Information Resources Management Association,
Collection Электронные книги зарубежных издательств ; Общая коллекция
Subjects Digital media. ; Social media. ; Information society. ; COMPUTERS / General ; EBSCO eBooks
Document type Other
File type PDF
Language English
Rights Доступ по паролю из сети Интернет (чтение, печать, копирование)
Record key on1003855743
Record create date 9/15/2017

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"This book is an innovative source of scholarly content on the latest trends, perspectives, techniques, and implementations of multimedia technologies. Including a comprehensive range of topics such as interactive media, mobile technology, and data management"--.

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  • Title Page
  • Copyright Page
  • Editorial Advisory Board
  • List of Contributors
  • Table of Contents
  • Preface
  • Section 1: Fundamental Concepts and Theories
    • Chapter 1: Terms of the Digital Age
    • Chapter 2: Multimedia Transmission in Wireless Sensor Networks
    • Chapter 3: Past-Blogging
    • Chapter 4: Digital Resource Management Strategies
    • Chapter 5: Security in Digital Images
  • Section 2: Development and Design Methodologies
    • Chapter 6: Media Literacy in the Digital Age
    • Chapter 7: Information Overload as a Challenge and Changing Point for Educational Media Literacies
    • Chapter 8: Creating Global Classrooms Using Universal Design for Learning
    • Chapter 9: Networked Multimedia Communication Systems
    • Chapter 10: Developing Digital Competences of Vocational Teachers
    • Chapter 11: Interactive Multimedia
    • Chapter 12: Transforming Digital Literacy with Culturally Diverse, Personalized Learning
    • Chapter 13: Cognitive Approach to Improve Media Literacy
    • Chapter 14: Developing Digital Empathy
    • Chapter 15: The Social Media “Information Explosion” Spectacle
    • Chapter 16: Exploring the Liminal Between the Virtual and the Real
    • Chapter 17: “The More I Write…The More My Mind Evolves Into Something Outstanding”
    • Chapter 18: Evaluation of Situations Causing Split of Attention in Multimedia Learning Environments via Eye-Tracking Method
    • Chapter 19: Toward Digital Inclusion
    • Chapter 20: “Virtual Reality” Reconsidered
    • Chapter 21: Design Principles for Crisis Information Management Systems
    • Chapter 22: Data Mining-Based CBIR System
    • Chapter 23: Serendipity on a Plate
    • Chapter 24: Quality of Experience Factors for Mobile TV Users
    • Chapter 25: Digital Transformation in the Public Sector
    • Chapter 26: Managerial Orientations and Digital Commerce Adoption in SMEs
    • Chapter 27: Digital Competence
    • Chapter 28: An Improved Security 3D Watermarking Method Using Computational Integral Imaging Cryptosystem
    • Chapter 29: Digital Forensic Analysis of Cybercrimes
  • Section 3: Tools and Technologies
    • Chapter 30: Making It for the Screen
    • Chapter 31: Digital Media, Civic Literacy, and Civic Engagement
    • Chapter 32: Multimedia Social Network Modeling Using Hypergraphs
    • Chapter 33: The Use of Eye-Gaze to Understand Multimedia Learning
    • Chapter 34: Agent-Based Modelling of Emotional Goals in Digital Media Design Projects
    • Chapter 35: The Use of Eye Tracking as a Research and Instructional Tool in Multimedia Learning
    • Chapter 36: Requirements to a Search Engine for Semantic Multimedia Content
    • Chapter 37: A Model for Mind-Device Dialectic and the Future of Advertising in the Social Media Age
    • Chapter 38: Interactive Multimedia and Listening
    • Chapter 39: Design Patterns for Integrating Digitally Augmented Pop-Ups With Community Engagement
    • Chapter 40: Applying Digital Storytelling to Business Planning
    • Chapter 41: Reasoning Qualitatively about Handheld Multimedia Framework Quality Attributes
    • Chapter 42: QoS Routing for Multimedia Communication over Wireless Mobile Ad Hoc Networks
    • Chapter 43: Digital Storytelling and Digital Literacy
    • Chapter 44: Copyright Protection of Audio Using Biometrics
    • Chapter 45: Video Authentication
    • Chapter 46: Young Children and Digital Media in the Home
  • Section 4: Utilization and Applications
    • Chapter 47: Abuse of the Social Media Brain
    • Chapter 48: Multimedia Quality of Experience
    • Chapter 49: Concept Maps, VoiceThread, and Visual Images
    • Chapter 50: Digital Media in Uganda
    • Chapter 51: The Benefits of New Online (Digital) Technologies on Business
    • Chapter 52: Impact of Interactive Multimedia in E-Learning Technologies
    • Chapter 53: Interactive Media Steer in Educational Television Programs
    • Chapter 54: Lean and Digital
    • Chapter 55: Digital Marketing Strategy for Affinity Marketing
    • Chapter 56: Digital Media Affecting Society
  • Section 5: Organizational and Social Implications
    • Chapter 57: What Does Digital Media Allow Us to “Do” to One Another?
    • Chapter 58: Diversification and Nuanced Inequities in Digital Media Use in the United States
    • Chapter 59: Digital Media and Cosmopolitan Critical Literacy
    • Chapter 60: Economic Impact of Digital Media
    • Chapter 61: Scandal Politics and Political Scandals in the Era of Digital Interactive Media
    • Chapter 62: Invest, Engage, and Win
    • Chapter 63: Leveraging the Design and Development of Multimedia Presentations for Learners
    • Chapter 64: Digital Humour, Gag Laws, and the Liberal Security State
    • Chapter 65: The Irrevocable Alteration of Communication
    • Chapter 66: Media Literacy Organizations
    • Chapter 67: Digital Leisure or Digital Business?
    • Chapter 68: Parent-Emerging Adult Relationships in the Digital Age
    • Chapter 69: Designing Pervasive Virtual Worlds
    • Chapter 70: New and Strange Sorts of Texts
    • Chapter 71: Home Media Access with Heterogeneous Devices
    • Chapter 72: 21st Century New Literacies and Digital Tools as Empowering Pedagogies for Urban Youth of Color
    • Chapter 73: Vancouver's Digital Strategy
    • Chapter 74: Our Future
    • Chapter 75: Digital Retail and How Customer-Centric Technology is Reshaping the Industry
    • Chapter 76: Driving Media Transformations
    • Chapter 77: Change Management in Information Asset
    • Chapter 78: Development of Innovative User Services
    • Chapter 79: Criminal Defamation, the Criminalisation of Expression, Media and Information Dissemination in the Digital Age
    • Chapter 80: Reflecting Emerging Digital Technologies in Leadership Models
  • Section 6: Emerging Trends
    • Chapter 81: Trends in Managing Multimedia Semantics
    • Chapter 82: Next Steps in Multimedia Networking
    • Chapter 83: Media Synchronization Control in Multimedia Communication
  • Index
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