Details

Title Real games: what's legitimate and what's not in contemporary video games
Creators Consalvo Mia; Paul Christopher A.
Organization IEEE Xplore (Online Service); MIT Press
Imprint Cambridge, Massachusetts London, England: MIT Press, 2019
Collection Электронные книги зарубежных издательств; Общая коллекция
Subjects Video games — History; Video games — Design; Video games — Social aspects; Video games industry — History; Вычислительные машины электронные — Применение; компьютерные игры; MIT Press eBooks Library
UDC 004.9
LBC 77.563.4
Document type Other
File type Other
Language English
Rights Доступ по паролю из сети Интернет (чтение, печать)
Record key 8856153
Record create date 10/25/2019

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How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.

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